World 134 Settings

Game speed 1
Unit speed 1
Resource production factor 1
Barbarian village spawning 70% chance when a player joins the world
Bonus village spawning 30% chance when a player joins the world
Ability to demolish buildings Active
Morale Active (time-based)
Milliseconds Active
Fake limit Inactive
Research System Simplified research
Church Active
Watchtower Active
Quest System Active
Achievements Active
Growing barbarian villages Active up to 1200 points
Bonus villages Bonus villages enabled
Time frame for cancelling attacks 10 minutes
Time frame for cancelling transports 5 minutes
Night bonus Active, players can select the 8 hour time frame, +100% additional defense against attacks.
Protection for beginners 5 days
Max attack ratio (attacker:defender) 20:1 for the first 30 days
Flags Active
Scavenging Active
Hauls Active
Stronghold Inactive

Units

Archers Inactive
Scout system The scout can report troops, buildings, resources and foreign units
Paladin Active, skills can be learned.
Militia Active

Nobleman

Purchased using Gold coins
Max nobleman travel distance 100 fields
Loyalty decrease per nobleman attack 20-35
Loyalty increase per hour 1

Configuration

Tribe member limit 30
Ability to attack tribe members Attacks vs tribe members turn into visits and thus do not deal any damage
Tribe levels Active
Account sitting Active
Account sitting restrictions Restricted sitter access after an account has been sat 30 days within the last 60 days.
Free trading Active, time restriction based on the start of the individual player
Support outside tribe Supporting villages outside player's tribe is not possible. Tribe membership is checked on arrival. Support is withdrawn on tribe change.
Ability to select starting direction Active
Victory requirements One tribe must hold 15 Rune Villages in every populated continent for 10 days
Start date May 04,2023 11:00